This adds a lot more flexibility throughout the game. Once a civilization industrializes, it can choose from the ideologies of Freedom, Autocracy, and Order, and then select tenets that provide special bonuses and abilities. It’s similar to the religion systems of Gods & Kings, where the founders of a religion get to choose its beliefs. The first is to introduce ideologies as a subset of the culture-driven policy tree. There are two major prongs to Brave New World’s attack on modernity.
Instead of just losing the endgame, now you can win it. That’s what makes Civilization V: Brave New World the best Civilization expansion so far.
Most of the important decisions take place at the beginning of a game, and the last third is about managing momentum.
Here’s a fact: late-game Civilization is usually awful.