Since Dark Souls 2 supports arbitrary resolutions, one option is to use downsampling, either as a replacement for, or in addition to, the in-game anti-aliasing setting.
We have multiple options for improving image quality in the game. While its implementation is of much higher quality than the blur available in the first Dark Souls PC port, it still suffers from the drawbacks inherent in such solutions (you can read more details about the various types of aliasing and anti-aliasing here ): The in-game anti-aliasing option enables a post-processing solution, more specifically FXAA3 with the “high quality” profile, as it is commonly provided in many modern games. In this article we will be relying entirely on generic, freely available tools. However, due to the unique strengths of the PC platform, we can try to go further in order to enhance our visual experience. We previously investigated what Dark Souls 2 delivers out of the box, and it certainly has a nice selection of options.